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Get ready... (Beatrisha i...
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Hello! I'm Kryan
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Disciple of Kryan´ism
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Last Post: Admiral Kryan Quinto
09-19-2016, 07:01 PM
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  MGS5 Parking like a pro
Posted by: Sarmos D'Clenar - 05-21-2016, 10:36 AM - Forum: Others - Replies (4)

[Image: mQznGSA.jpg]

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  Pantheon spawnkill
Posted by: Matematiikankirja - 04-24-2016, 07:58 PM - Forum: League of Legends - Replies (3)

https://youtu.be/BZFYGCoU6SY?t=0 A glorious pantheon instakill on a twitch in urf. 100% unedited finnish speaking included.

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  THE VISION POST
Posted by: Admiral Kryan Quinto - 09-04-2015, 12:04 AM - Forum: Roleplay - Replies (7)

THE VISION POST

ALCHEMISTS SAY THAT OUR WORLD WILL COLLIDE TO A PARALLEL UNIVERSE AND FORM A NEW ONE, A DRUNK ALCHEMIST IS TO BLAME FOR THIS EVENT.
Famous Alchemist announced that our universe will magically colide with another pararell universe to form a new once. A drunken Alchemist was trying to make himself a unfinite suply of "never ending rum" when  by acident mixed 2 dangerous ingredients that are making 2 universes colide and merge into one. Therefore the universe of Nebe is being united to a parallel universe, with the natives of this universe call of melissara, This unification comes as bad news for land lords, Peasants and Nobles alike, since those expeditions will have to reform and reconquer the key points of The 3 Continents. A wise explorer says that being those universes parallels, Continents and main cities will remain virtually intact, but all small towns and universe Records will be lost forever. Mad prophet Lastosmane Claims that some will be sucked to a new universe with nothing but a huge wasteland while others claim that this is a good oportunity to make emends from older mistakes. His Emminence Lord Zirconi also agreed that this unification is a good thing for the Guild, by Claiming "Terror told me the other night that this will be a good change for we to make The Vision Stronger again, She also said that her grains are getting dry so i need to get her more Grains". A Multiverse Council was allready made by both Universe's greatests Factions to discuss the Outcome of this forced Unification and rename the New Universe after Sirothe, The Infernal, that give us all such trouble to bring down.

PERIOD OF PEACE ON THE NUIAN FACTION
Guild Lords are finally allying together after several months of conflict between Haranyan and Pirate faction Supporters and Nuian Faction Loyalists fell down to the harsh wars mysterious disappearances of Key members of such Guilds. The Pirate Faction Grew Bigger and stronger, Making themselves Lords of the Abyssal attack. However a few packs of Nuian Loyalists or Independant Guilds still have some fight to show up and try to deny as much gold from the abyssal to pirate as possible. In the meantime the Devout are Getting ready for the Misterious Universe merge and planning ahead
for such evens, by Getting vessels and gear ready to Rumble and Combat Shape, Admiral Kryan Quinto Claims: "For as long as there's rum in my Quarters, the ship will be there giving them Tell...hic Fell... hic Hell"

GOBLINS CLAIM THAT THEIR WAREHOUSES ARE SEEING LESS GOLD GETTING IN EVER SINCE THE WARS ENDED.
A miraje Ilse goblin claims that ever since the Civil wars ended everyone is withdrawing the gold our of the warehouses to rebuild and everyday less gold it getting in, making the economy crash, Auctioneers also claim that less clients are buying the listed items. This is due to only a few guild now make some good gold out of day to day event and the remaining ones are to busy spending the War made gold on rebuilding, and therefore are not making any money out of anything.

Kryan Quinto, 04 Set
THE VISION POST is a comunity newspaper and everyone on the guild may contribute to it on any way he see's fit.

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Photo Aubre Cradle
Posted by: Hicorial - 08-02-2015, 01:37 AM - Forum: Roleplay - Replies (5)

Hello there, I am Hic and I am known as "The Lumberjack"....however this time I had some sort of unexplained (divine) urge to explore.
After around 10+ attempts, I finally saw the uncharted land of Aubre Cradle.
Location: bordering White Arden from west / north-west, behind the mountain peaks.
Here are some pics documenting my pilgrimage there Smile

This is the link of the images:

http://postimg.org/gallery/xlnefmmw/2e0654d3/

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  [Read This] - Procedure
Posted by: The Devout - 06-04-2015, 09:52 AM - Forum: Recruitment - Replies (9)

You most likely found yourself here for one of two reasons:

  • An existing guildmember believes you would be at home in the guild for whatever reason.
  • You personally have taken an interest in the guild and inquired with a member about joining.

As a result you should have been referred to the site and told to follow the recruitment procedure!

It is assumed at this point that you have


This thread exists to guide you into the ranks of The Devout, below you will find a detailed description of the actions you will need to take in order for you to be considered for recruitment ingame.


FIRST

Read the [Guild Manifesto], Guild Rules & Code of Conduct(Please note the Code of Conduct thread does not yet exist, but will in the near future. Also please note that further threads will be added to this.)

If the guilds goals, views and expectations do not appeal to you or do not seem like something you feel you can respect or abide by it would be in both your and our interests that you not join.

Otherwise...


SECOND

Make a thread in the same forum as this thread and fill out the following information...


Name: (Your username in-game)
Referring Member(s): (The usernames of the member or members of The Devout who referred you here)
Previous Guild(s): (Guilds you were in or are currently in prior to/while applying to The Devout)
Playtime: (How long have you been playing ArcheAge?)
Interest In Joining: (why do you want to join the guild? What were you told that interested you or what has caught your attention?)

Language(s):  (Any languages you speak. Feel free to comment on how well you feel you speak them. ^ ^)
Activity: (How active are you? Do you only play on weekends? Are you often busy?) [Note: This will not exclude you. It'll just give us an idea of what to expect should you be recruited.]



THIRD

Await approval!

Various members of the guild and officers may respond to your thread to get to know you a little before you're finally approved into the guild on a trial basis. You should check on your post while awaiting a verdict from existing members.
It is highly likely that most applicants will be accepted but it may not be an immediate process.

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  Kryan's Roleplay File
Posted by: Admiral Kryan Quinto - 06-03-2015, 01:26 AM - Forum: Roleplay - Replies (2)

Name: Admiral Kryan "Kry" Quinto
Sex: Male
Age: 28
Birthday: Unknown

Origins: Kryan been raised for a Firran woman ever since his Birth mother died from childbirth. Her mother choose the presumed Father's right before the Godness Nui opened her the hereafter gate and took her whit her.
Kryan as much other nuians is not afraid of death, therefore he will recklessly charge into saving his comrade, friend or family whenever they are in distress, but due to her firran mother teachings, he also learned that every life have a key roll on the natural ways of things going, therefore he does not enjoy what he calls "needless butchering or precious life's".

History: By the age of 8, Him and his mother got Raided by Unknown Pillagers inside their small shack at some remote island, Kryan was miraculously saved by a Group of Crescent Throne Sailors that where tracking the Pillagers for several months, but unfortunately for his Firran mother, this was her last breath. The Little Kryan, shocked and sorrowed from what he witnessed was brought to The Nuian Continent and Raised around the Soldiers and Sailors from Solzreed Peninsula. Due to the fact of being raised around the Royal Army of Crescent Throne, Kryan knows is way around a Sword and Bow, but usual trips to the Crescent Throne Library lead him to Perfect his way around Magical Skills. He Eventually set off on a adventure that led him to see the world and meet many other adventurers, Nuians and Haranyans alike. When he came back from such Marvellous Adventures he qualified to be a on the Royal Army of Ezna and eventually led the Eznan Forces to Victory as a Admiral.
But, as for all that comes soon also vanishes soon, Admiral Kryan was Decommissioned from his Admiral post, for Saving a Firran Child to being hanged in Public square, this one still claims to not regret his choice, But ever Since he developed a Rum problem that no salty water could ever wash away.
Joining the Devout:
One day Kryan was in Sandeep pouring himself of liquor and crossed paths with Lord Zirconi and His trustworthy enforcer Etheron, for some reason Kryan felt that His eminence was eyeing him on a "not so friendly" way, so he ran trough to attack Zirconi, Being his eminence on one of his god days, felt pity of Kryan and requested Etheron to Beat Kryan back to his senses, until he sobered up. Then when Kryan got a hold of himself and noticed his pitiful state e thrown his blade away and asked forgiveness, he expected no less then the usual speech about how he should be ashamed of himself regarding his state as a former navy admiral being a drunken soul, but instead Zirconi aided Kryan to get up from the cold ground and helped him to heal his wounds. Kryan, never expecting such treatment, promptly bowed towards Zirconi, promising to try to sober up and Leaving at his eminence Disposal His Fleet of vessels and himself for whatever situation he would require.
Kryan still have a Rum issue, but still being a drunken Admiral, he makes himself useful on any ways The Vision requires him.

Personality: Kryan does not enjoy the needless butchering that Nuians and Haranyans currently have, therefore he dreams about the Bard Tales of Auroria and Living among All races as one Faction. Therefore, we would ratter to pirate and leave the life of the Free then stay in the Nuian Faction and needlessly butcher Several Haranyans only because they where born in the wrong side of the Globe. Kryan will However fight for his Comrades, Friends and Family to the last breath without any regrets. Also, Since he had developed a sort or Rum Issue you will see him charging against a well defended line, either being to protect his mates, or because he is soaked in rum and did not liked the way one looked at him, or both.

Professional Traits:
Despite the Rum Issues, Kryan does know to make a Quick coin and how to invest into his life. Owner or 2 Speedboats, 1 Trading Vessel and a Small Warship and a Cursed Katana that boost his magical powers and cut trough the thickest Metal you can think off, he knows how to pull a stunt and get away whit some serious gold. Proficient with larceny ever since he was a child, so mind your purses Around this Drunk Admiral. Well aware of the many treasure the Arcadian Seas hold on, you will often find his Cottage empty and dusty and see his return whit a bad filled with all sorts of Godforsaken Relics, Blueprints and Occasional Ocean Crystal Packs.
You will also find that Kryan is a Master of disguise, So if you hear the bards Sreading tales about a Rouge firran that Makes his way into The ranks of Easterns Expeditions Groups to get what he wants do not be surprised.

Notable Quotes:
"Why ye focking looking at me that way lad? Me already payed for this mug of rum."
"Sir Etheron, I am afraid we boarded the wrong Galleon"
"Ye lad, lets get this Gold right where it belongs, Our Pockets that is."
"I'd Ratter be called a Shameless Scoundrel then to waste innocent life's over a flag as tainted as the Nuian one."
"I SHALL WRECK YOU LOT AND FEED YOUR PIECES TO KRAKEN! Oh wait, This is not the vessel i wanna Sink"

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  Guild Manifesto
Posted by: The Devout - 06-02-2015, 06:02 PM - Forum: Guild Information - No Replies

Guild Manifesto
 
 

The Devout is a friendly, multi-national guild who's core members speak primarily English. We do a little bit of everything from Farming to PvP and have high ambitions for our position on the server.
Our endgame goals currently consist of controlling a castle and being a foremost authority on the politics of the entire server, be it through benevolent or tyrannical means. Eventually we intend to decide who is "Red" to us and who is "Green", regardless of the colour displayed on screen.
We welcome anyone to join, however the core plans of the guild will never change for any one individual specifically. Internally we are not a cold hard dictatorship but certain elements are central to the guilds identity and will not change.
Currently we do not PK our allied faction members or steal packs from them (with the exception of a select few or when defending ourselves) but this is not a set in stone position the guild takes moving forward and anyone joining needs to consider that there are often repercussions to a guild going "rogue", and that those repercussions may one day affect The Devout and its members.

The guild has a roleplay element that should be respected even by members who choose not to participate in it to an excessive degree.
We are something of an evangelistic cult that puts faith, devotion and resources into the plan of our guild leader; His Eminence, Lord Zirconi.
The divine plan is only completely understood by Zirconi himself, but his immense displays of competence and genius - as well as the success of earlier stages - have not gone unnoticed by those who have shared even a fleeting glimpse of what will come to pass with his continued success.

Zirconi is not a God however, and his ties to the incorporeal are not without their price. His physical body cannot sustain a constant link to the ethereal and the result of this is a sharp duality between his higher state of being and that which remains when that link is severed.
When Zirconi is lucid he is a force to be reckoned with; his logic is absolute, his understanding of things is incomparable. He is humble, benevolent and reflects his position of authority with absolute competence. None should be able to find fault in his instruction and those that would try are simply without the capacity to understand the scope of his vision.
This is the state of Zirconi that leaves behind the directions that his followers implement until such a time that each objective has been completed.

When Zirconi is not lucid however it is left up to his enforcement to carry his word until the ethereal link has been restored.
In this state Zirconi is utterly absurd; he has developed a bizarre preference for cows and sometimes his demands can be as ridiculous as they are childlike.
He is often sarcastic and abrupt when engaged and otherwise typically ignorant of others in favour of his latest nonsensical obsession.
But even in this state Zirconi is not completely without focus; in the strangest of ways his far off sanity is making connections that can be seen to influence his decisions even through the slew of tantrums and bovine escapades. While not his most productive self he is still a being of great intellect, but perhaps lacking in the capacity to convey that intellect to outside sources.
 
It is generally unknown to his followers why Zirconi is this way but it is not thought that there is any manner of fate or destiny involved in the great design that Zirconi's mind presents, it is simply believed to be a loftier cause with greater priority than any other.
Those who have been compelled by the prowess Zirconi exudes - as his instruction unceasingly pulls innumerable paths into tangent with these ideals - are known as "The Devout".

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  Guild Ranks
Posted by: The Devout - 06-02-2015, 06:01 PM - Forum: Guild Information - Replies (1)

Below you will find the guild ranks from highest to lowest as well as descriptions of their guild function and the requirements to achieve the rank.
It should be noted that no one in the guild is considered lesser or more outside the guild Roleplay for their rank but certain ranks do have power and rights that others do not.

---

Eminence

This is the guildmaster rank. Only Zirconi holds it and it pretty much speaks for itself.



Enforcer

Officer Rank. The function of an Officer in The Devout is to deal with guild politics, maintain order amongst members, ensure things are running smoothly for members, lead and form raids/parties when possible and to organise events of all shapes and sizes when they are needed to.
The only guild member marked Enforcer who ranks above Enforcer is Etheron.
The requirements to achieve this rank are as follows:

1. Online Frequently.
2. Must be on the guild website serving as a moderator
3. A Firm grasp of the guild roleplay, regardless of their level of participation in it. You should be able to provide details or direct someone to where they might learn the finer details when needed.
4. An understanding of the guilds political position with regards to itself and its position with other guilds.
5. Take responsibility for newly invited members. Especially those you personally invited.
6. Must be friendly and capable of exercising at least some degree of patience. If a problem arises that you personally cannot solve or provide help with you should at least be able to direct someone to where they might find a solution or pass the duty to a more available officer, or one who would be better suited to deal with the problem at hand.
7. Understand when to and not to give an order linked to rank and what the appropriate impunity is for failing to follow an order. (See guild Rules and Code of Conduct)

8. Must have a respectable understanding of ArcheAge. (This is purely by guild standards. You do not need to be an authority on all things ArcheAge or spend hours reading up on anything. It is ideal that you have an interest in the more competitive details of the game so you can give people above-average advice though. ^ ^)
9. Must own a Cow mount. (Can be purchased from Mirage Isle for 5 Gilda Stars.)
 

Zealot

Zealots are consistently active members who are established within the guild.
The requirements to achieve this rank are as follows:

1. Online Frequently.
2. Must be on the guild website and ideally active in discussions.
3. A Firm grasp of the guild roleplay, regardless of their level of participation in it.
4. Must be willing to inquire about the guilds political position when unsure before making serious decisions with regards to other guilds. (Ideally you should always be up to date on the guilds political position.)
5. Be available to help thriving new members to become established. You don't have to go overboard but a willingness to help is strongly encouraged. You should be aiming to make everyone ranked below you a Zealot as best you can!
6. Must have a respectable understanding of ArcheAge. (As stated above in the officer rank, this is still by guild standards.)
7. Must own a Cow mount. (Can be purchased from Mirage Isle for 5 Gilda Stars.)
 

Acolyte

This rank is for players who are still fairly new to the game who have a strong intention of continuing to play. It is a trial placement for people who have shown an interest in what the guild has to offer and may find The Devout to be something that would enhance their gameplay experience.
Requirements for this rank are as follows:
 
1. Must be Level 50 or higher and have at least the final set of quest gear or better.
2. A basic understanding of the guild's roleplay regardless of their level of participation.
3. A strong interest in the guilds plans and goals and a willingness to further those goals as those goals further them.
4. Must be at least somewhat active.
5. Must be registered to the guild forum and ideally active in discussions.
 

Neophyte

Someone who is new to the game who might enjoy the experience, help and security of a guild.
A Neophyte does not have to stick with the guild as they progress through the game but is expected to show appreciation for any help they may receive from guild members.
Higher ranked members are encouraged to be helpful and informative to Neophytes so that they may be more inclined to remain with The Devout as they become more involved in ArcheAge.
If you meet any of the following requirements you will be considered a Neophyte:
 
1. Below Level 50 or lack at bare minimum Karkasse Ridgelands quest gear
2. New to the game (Under a month of play-time)
3. Limited Knowledge of ArcheAge's mechanics
4. Are an alt-character (Examples: From NA on Nebe for APEX, Exist for political purposes with another guild, are used for some purpose by a guild member who's main is in The Devout)
5. Are not registered to the guild forum.
6. Have been inactive for 2 weeks or more.

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